Spankers, Spankees and Switches,
For those of you who may have missed it, like two days after my November update, I posted the second half of Episode 1 of Scarlet Moon 2: Eclipse Rising. It has now gone through several rounds of bug fixing, and should be reasonably stable. You can play it here.
Furthermore, the second episode “Scarlet Headaches” of The Scandalous Scarlet Moon has been converted to the Twine engine. That has also gone through a couple of weeks of bugfixing at this point and can be played here. This is probably one of the better episodes in the first game. So, go ahead and check it out if you haven’t played the first game before (or you have, and want to relive the magic).
Finally, since itch.io seems to be the Place to Be for spanking games, I’ve released both games on itch.io. I’ll generally be treating the versions uploaded there as “stable.” I’ll post the games here on spankingrpgs.com initially, and after a few weeks of bug fixing, I’ll upload the relatively stable versions to itch.io.
So if you don’t want to deal with the inevitable game breaking bugs, play the versions on itch.io. Though, you know, I’d appreciate if not all of you did that. I need somebody to play the early versions and report bugs!
Spankers, Spankees and Switches,
Surprise! I managed to finish the first episode of Scarlet Moon 2! I guess I was closer than I realized. Anyway, you can play it over on the Downloads page. A few notes:
1. Image 4 of Bright seemed to be the closest we had to a consensus (though preferences were pretty spread out), so that’s the one we went with.
2. I defaulted the game to *disable* the AI pinups rather than enable them. We had some players who felt the AI images weren’t really all that close to how they saw the characters in their heads. I don’t want to poison those people’s imaginations with pictures of how the characters “should” look, so I figured it’d be best to just have the pictures disabled by default. Those who like the pictures, can enable them easily enough under customizations.
Players also get a chance to resume the romance with Natalie. It’s just a short little scene between you and Natalie, but hopefully it’s cute all the same.
I’ll spend the next week or so doing bugfixes, and then I’ll start moving over Episode 2 of the Scandalous Scarlet Moon to the new Twine format.
Enjoy!
AKA
New version up that fixes a crash pointed out by Wildfire, and an inconsistency in the first scene, also pointed out by Wildfire. Thanks Wildfire!
New version up with some fixes to bugs pointed out by Wildfire over at animeotk:
1. Some event names were malformed, leading to loading errors if you saved and then reloaded in the middle of the episode. I’ve fixed those event names, and also added a bit of logic to repair bad saves at load time, so you should be able to just load your game and keep playing. If that doesn’t work, starting from the beginning/the start of episode 6/the end of episode 6 day 1 should all work.
2. Fixed a couple of typos.
3. Fixed a bug where Scarlet Moon wasn’t properly gaining Power when choosing the Power option during the episode’s climax.
Enjoy!
New version uploaded that fixes some crashes when attempting to load some save files.
If the game is crashing when you’re attempting to load one of your saves, I’d suggest downloading this version and giving it a try.
A new version has been uploaded with some bug fixes kindly pointed out by Wildfire over at animeotk. Thanks Wildfire!
– Fixes the description of Airburst and Twister.
– Fixes a crash when you try to use Airburst, and attacking after using Twister.
– Tempestas’ powers were royally screwed up is what I’m saying.
– Fixes a crash when fighting Princess, because her summons weren’t being properly initialized before getting thrown into combat.
– Fixes a bug where Princess was summoning her minions on *your* side instead of *her* side.
– Fixes a bug where the game wasn’t saving Princess’ state, so if you passed the Speed test while fighting Princess, and then saved the game, she didn’t start the fight with the reduced energy she should have.
– Tweaks a bit of dialogue in episode 4 where the player references events in episode 2 that didn’t actually happen if you managed to defeat Succubus in Silver’s office.
Yeah, I skipped 5.1.4. Apparently I just really hate even numbers.
A fan was kind enough to send me a bug report for a crash that happens when you’re fighting Prometheus and Poseidon, and defeat their summons before you defeat them.
A new version has been uploaded that should fix the crash. Many thanks!
AkA
Fixes a bug where the Love game wasn’t displaying already-existing save files. So you shouldn’t have to start all over again to see the new content anymore.
Sorry.
Spankers and Spankees,
A couple of bugfixes, one kindly pointed out by giant432, and three I stumbled across while fixing giant432’s bug. Thanks giant432!
1. The game was crashing when you had combat turned off, and the game tried to give you the win or lose page.
2. Backspace wasn’t working correctly (and by “correctly” I mean, “at all”) when inspecting a character in combat in the LOVE version.
3. You couldn’t actually save the game in the LOVE version if you didn’t already have a save file. Anyone who says Scarlet Moon isn’t friendly to new players…is apparently correct.
4. The Loveless version wasn’t able to load save files from the Love version, because of some options (the font sizes) that don’t exist in the console version.
You can get the latest version over at the Downloads section. Sorry about that!
New version posted, fixing a crash in episode 2 day 1 kindly pointed out to me by a fan via e-mail. This is what I get for modifying earlier stuff. -_-