Monthly Archives: August 2022
Scarlet Moon 7.1.4

A new version of Scarlet Moon has been released that fixes a crash in the first episode experienced by anybody who uses anything other than the “genderdetermined” setting for their clothing. Basically, there was an assert floating around in there that I used for some ancient debugging session that I never removed.

Many thanks to the fan who pointed out the crash for me!

Also, been poking at Mischievous Misfortune here and there. A big problem that I’ve been wrestling with is that the Twine UI is HORRIFICALLY basic. It doesn’t let you do ANYTHING. It doesn’t even let you search in your current passage! *Notepad* lets you search! If your text editor has fewer features than Notepad, then you have *got* to work on your priorities. So that’s made development incredibly slow, clunky and frustrating, which has been killing my desire to work on it.

However! While searching the internet for solutions, I stumbled across a wonderful little program called Tweego: https://www.motoslave.net/tweego/

It’s basically a command line utility that lets you write your game in one or more files using your own damned editor, and then compiles it into a Twine game for you. No need for that horrifically basic UI. It’s fast, it’s easy, and it’s been making things so much smoother for me.

So yeah, hopefully we’ll start to see some actual progress on Mischievous Misfortune soon.

AKA

Scarlet Moon 7.1.13

Just a small bugfix for a crash at the end of Scarlet Moon, when you pick one of the speedo or swim trunk options (the bare chest “shirt” you wear in that case was malformed). As reported by somebody a while back, but I’m not sure who because that e-mail deleted itself or something. 🙁

Anyway thank you forgotten bug reporter! Your help is not forgotten. Even if everything else about you has been.

Also, if this doesn’t fix the problem, please let me know!